Conflict: Vietnam is a tactical third person shooter video game and the third installment in the Conflict series for the PlayStation 2, Xbox and Microsoft Windows. Conflict: Vietnam was developed by Pivotal Games and published by SCi Games Ltd. And was release on October 5, 2004.
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- Developer: Pivotal Games Ltd.
- Genre: Arcade/Action
- Originally on: Windows (2004)
- Runs on: PC, Windows
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I Love the smell of napalm in the morning. Except I don't. I don't even know what napalm smells like. However, being rather fond of the odd rasher of bacon in the morning (which perhaps isn't too different from the stench of burning man-flesh that results from a napalm strike), I was shoved straight to the head of the draft queue when it came to reviewing Conflict: Vietnam.
I also happen to be one of the few members of the team alive when the real thing was drawing to a close in 1975 - although being just five years old, the only morning pong I remember at the time was the Atari coin-op. Still, tenuous associations aside, I do have one further qualification to reveal: Conflict: Vietnam is a game I've been looking forward to since it was first announced.
You see, I thought the two Conflict: Desert Storm games were pretty good. I enjoyed them because when I sat down to muddy my mouse finger, I wasn't expecting much at all. Sure, I wasn't blown away by any technical artistry, but I found myself absorbed in the action - in the case of the sequel, almost to the very end.
The reason for this mild state of temporary obsession was down to the simple demands the games required: you didn't have to be a military genius to complete them. Ordering your squad to cover your back was easy, and while the enemy never displayed any great degree of intelligence, the action knew when to shift through the gears, with tense and stealthy exercises intermingled with all-out action.
Ultimately though, as is natural when a sequel eventually appears, you expect that little bit more, and it was clear a Desert Storm III wouldn't be the game to provide it. Commanding elite soldiers is all very nice and all, but today's fashion dictates our shooters be grittier and their levels leafier - and there can be no conflict that fits the bill more perfectly than that which consumed the backwaters of South East Asia during the 1960s and 1970s.
The Lost Patrol
The game begins with the groovy sounds of psychedelic rock combo Canned Heat, on board a Huey en route to Ghost Town, a firebase on the frontline. Once there, the introductions to your fellow squad-mates and a brief squeeze of the available weapons on the firing range are quickly dispensed with, and your first taste of war comes by way of an impromptu VC attack that fails miserably. This is just a tutorial of course - day two is the real baptism of fire, when you're sent on a patrol deep behind enemy lines, which is just about when the proverbial plop hits the props. Along with your squad, you find yourself cut off and far from your base of operations, outnumbered and surrounded.
The aim then is to simply make it out alive, and as is standard, whenever a light appears at the end of a tunnel it's quickly snuffed out. Nobody said it would be a picnic, right?The route through the game is an entirely linear one and takes in abandoned towns, ancient temples, VC bases, villages and a mile after mile of dense, humid jungle. As a result, the mood throughout is singularly oppressive, for when you aren't manoeuvring through a twilit jungle, the rain is invariably falling. Leeches and snakes aren't a problem, but you can almost sense them lurking in the undergrowth, eager to sap your health away.
Jungle Boogie
Of course, it's the enemy who have an exclusive effect on the health of your team. Plus, as you'd expect, the VC are out in force - and despite their prefetence for coolie hats over something less obtrusive, they can often be hard to make out against the varied hue of greens and browns that colour the leafy canopy under which you tread. This is no bad thing of course, as it forces you to cautiously probe ahead, avoiding punji traps and using your team-mates to cover your advance, just in case any foes jump out from the bushes. Which they do. A lot.
I Want To Break Free
Sadly, Conflict: Vietnam all too often feels restricted in thecorridor-based linearity of many of the missions. While tropical jungle may seem a freer place to explore than most gaming environments offer, each area of has been carefully manipulated to ensure you don't stray from the path the designers have set. Unbelievably, there's no jump key either. This means that if a log, rock or anything else happens to be lying in your way, you can be sure that if you can't go around it, you'd best a head back, preferably in on the radar in the top-right of the screen. Not ideal.
What's more, while it's true that the early marches through jungle sections of the game are rather inhibiting after the tropical excesses of Far Cry, Conflict: Vietnam does occasionally give you some room to manoeuvre when the levels open up to include buildings in various states of repair. Similarly, the enemy seem to make greater use of space as well - and while they like nothing better than to run full pelt into a hail of bullets, at least they have the tactical nous to come at you from different directions.
Being heavily outnumbered in such instances, the challenge is often about positioning your troops to cover all angles of attack - and when one of your men takes a disabling hit, making sure someone is nearby with a bandage to revive them. It's times like this - when the VC are circling, there's lead flying and two men are down with only seconds until they draw their final breath - that the game truly shines and the cloying linearity temporarily evaporates.
Conflict Vietnam Game Download
Love You Long Time
Given the fact you can switch between any of the four grunts at will, it isn't long before you end up becoming quite attached to them. This is partly because you can spend points on upgrading their skills in various areas after each mission, such as using assault rifles, finding boody traps, administering medical aid or throwing grenades. The more VC you dispose of and the more bonus missions you accomplish, the more points you get.
While the benefit of choosing one skill over another isn't immediately apparent as the next level kicks off (most of the time you use whatever weapons you can get your hands on), the process at least fosters some small affinity with those you control. No, we're not at the Bambi stage yet in videogames, but you care for your characters a great deal more than you do in most shooters. Just as well, because if one dies, it's game over (well, time to reload at any rate).
It's Not All Gravy
But the best news of all is that developer Pivotal has ensured that Conflict: Vietnam always remains fun and accessible. This is primarily down to the gameplay, which requires you to advance and shoot things; it's also because the control system is such a doddle to use.
The usual FPS keyset is used to move and shoot, while a tap of the right mouse-button brings up the command cursor where, depending on the context, you can order troops to pick stuff up, attack, heal, set traps or simply move into position. It's a fluid system that's gradually evolved through the previous games and it neatly highlights the fact that in Conflict: Vietnam, it's as easy to control four soldiers as it is to control one.
However, the control system isn't perfect, for as is generally the case with all PC versions of console shooters - Halo included - cursor movement is at times sluggish and inconsistent, even when horizontal and vertical sliders are maxed out. In the default third-person view, it can often be difficult to pull off a good aimed shot, yet if you switch to the first-person view, aiming seems painfully slow and the screen is obscured by bloody great sights. Of course, it isn't long before you acclimatise to such idiosyncrasies, but FPS veterans are sure to find the changes more than a little annoying to begin with.
The War Is Far From Over
Despite the disappointment of games such as Vietcong and Shellshock: Nam '67, Pivotal's take on the first TV war' does a lot more right that it does wrong - and it certainly captures the essence of jungle combat far more effectively than most games that have attempted it. While it's unlikely to be remembered as the definitive Vietnam shooter, in the context of the Conflict series so far, Conflict: Vietnam is much more evolved and certainly a grittier game than its predecessors.However, as a PC game, it still feels tied down to a console aesthetic, where the controls feel too light and the scenery lacks any real interaction. You can't jump, you can't really hug the trees and the game is effectively corridor-based. I'd dearly like to see Pivotal do something for us PC players, as EA did with Medal Of Honor: Allied Assault, tailored as it was to desktop machines. The Conflict series continues to go from strength to strength, but this latest remains a good game rather than a truly great one.
We Hate To State The Bleedin' Obvious, But..
Conflict: Vietnam features no multiplayer options whatsoever. Nothing. Not even a link to the official website. Of course, if you buy the console game you can try out split-screen action; but if you're investing in the PC version, you'll only find a greater challenge by playing the whole game again on a higher difficulty setting. Personally, after trudging through the jungle once, it's not something I feel the need to repeat in any great hurry.
It's a shame, because some of the levels would be perfectly suited to co-operative play: one player could be given the leading role and if you follow orders well, you could be given more skill points to spend before the next mission begins. Of course, some of the more claustrophobic maps would need some attention so players wouldn't be falling over each other's feet, but minimal effort would be needed to fix that one. Yep, it's clear that if you want to play US versus VC, you've still got to grab a copy of Battlefield Vietnam.
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System Requirements
Processor: PC compatible,
OS: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Game Features:Single game mode
Conflict: Vietnam Crack, Conflict: Vietnam Free Download, Conflict: Vietnam REPACK, Conflict: Vietnam Torrent, Conflict: Vietnam Torrent DownloadRated 'M'
PlatformsPlayStation 3, Xbox, GameCube, PC, PlayStation 2, Gizmondo, Wireless
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About
- Genre
- Action
- Rating
- Rated 'M' for Blood and Gore, Intense Violence, Strong Language, Suggestive Themes, Use of Drugs
- Summary
- From the days of the PlayStation 2, this downloadable game allows you to play the classic original on compatible PlayStation game systems. In a conflict that lasted 11 years and killed over 3 million people, four men are going to have the longest 28 days of their lives. Cut off behind enemy lines during the 1968 Tet Offensive with no way to contact help, four young, barely trained soldiers realize their only hope for survival is to head into the heart of darkness. With few rations and dwindling ammunition, the only thing that separates them from freedom is 100 miles of ruthless terrain, crawling with unseen enemies. They don't want to win any war, they just want to make it home alive. In the the third game in the Conflict series of squad action war games, players take on 14 enormous missions deep in the Vietnamese jungle, venture through small villages, into ruined temples, and down Viet Cong tunnel complexes. Upgrades include a new control scheme and fully deformable environments.